<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	>

<channel>
	<title>Super Mario</title>
	<atom:link href="http://super-hry.org/supermario/?feed=rss2" rel="self" type="application/rss+xml" />
	<link>http://super-hry.org/supermario</link>
	<description>Classic Games To Play</description>
	<pubDate>Sun, 29 Mar 2009 19:47:57 +0000</pubDate>
	<generator>http://wordpress.org/?v=2.7</generator>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
			<item>
		<title>Mario Time Attack</title>
		<link>http://super-hry.org/supermario/?p=116</link>
		<comments>http://super-hry.org/supermario/?p=116#comments</comments>
		<pubDate>Sun, 29 Mar 2009 13:06:50 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Online Games]]></category>

		<category><![CDATA[Mario Games]]></category>

		<category><![CDATA[Mario Time Attack]]></category>

		<category><![CDATA[Super Mario]]></category>

		<guid isPermaLink="false">http://super-hry.org/supermario/?p=116</guid>
		<description><![CDATA[
The online game sites offer its gamers with something new and exciting at all times. There are sites that simply add up one more new game for its most valued visitors. There are other online games sites that will just add spice to you weekend by its exciting and new games.
Here is one game that [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft" style="border: 0px;" src="http://super-hry.org/supermario/images/mariotimeattack.gif" border="0" alt="" width="120" height="90" /></p>
<p>The online game sites offer its gamers with something new and exciting at all times. There are sites that simply add up one more new game for its most valued visitors. There are other online games sites that will just add spice to you weekend by its exciting and new games.</p>
<p>Here is one game that you should not miss to play it. Its all about saving the princess peach from the hands of the kidnappers. In the game the Mario Time Attack, some lakitu kidnapped the princess Peach. So what you got to do? Help Mario bring the princess back from clutches of the kidnappers.</p>
<p>You can go to the left and the right with the arrow keys. If you need to jump high to save the princess, just press up. The Super Mario Time attack is a sixteen-minute game that would leave you wanting for more to play. It is in this game that the princess is kidnapped and said to be lost somewhere in the dry desert. She is thirsty and needs some water badly. Mario Time Attack game is to save the princess and send her some much-needed water as fast as possible.</p>
<p style="text-align: center;"><object width="540" height="324" data="http://super-hry.org/supermario/games/mariotimeattack.swf" type="application/x-shockwave-flash"><param name="src" value="http://super-hry.org/supermario/games/mariotimeattack.swf" /></object></p>
<p style="text-align: center;"><strong>Directions<br />
</strong>Move: Left/Right<br />
Jump: Space</p>
]]></content:encoded>
			<wfw:commentRss>http://super-hry.org/supermario/?feed=rss2&amp;p=116</wfw:commentRss>
		</item>
		<item>
		<title>Super Mario Galaxy</title>
		<link>http://super-hry.org/supermario/?p=111</link>
		<comments>http://super-hry.org/supermario/?p=111#comments</comments>
		<pubDate>Sun, 29 Mar 2009 12:30:57 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Video Review]]></category>

		<category><![CDATA[Classic Games]]></category>

		<category><![CDATA[Mario Games]]></category>

		<category><![CDATA[Super Mario]]></category>

		<category><![CDATA[Super Mario Galaxy]]></category>

		<guid isPermaLink="false">http://super-hry.org/supermario/?p=111</guid>
		<description><![CDATA[The ultimate Nintendo hero is taking the ultimate step out into space. Join Mario as he ushers in a new era of video games, defying gravity across all the planets in the galaxy.

Shake, tilt and point! Mario takes advantage of all the unique aspects of the Wii Remote and Nunchuk controller, unleashing new moves as [...]]]></description>
			<content:encoded><![CDATA[<p>The ultimate Nintendo hero is taking the ultimate step out into space. Join Mario as he ushers in a new era of video games, defying gravity across all the planets in the galaxy.</p>
<p><P align=center><iframe src="http://www.super-hry.org/supermario/video/supermario-galaxy.htm" style="width:540px;height:280px;" scrolling="no" marginwidth="0" marginheight="0" frameborder="0"></iframe></P></p>
<p>Shake, tilt and point! Mario takes advantage of all the unique aspects of the Wii Remote and Nunchuk controller, unleashing new moves as players shake the controller and even point at and drag items with the pointer.</p>
<p><img class="alignleft" style="border: 0px;" src="http://super-hry.org/supermario/images/rsupermariogalaxy.jpg" border="0" alt="" width="250" height="149" /></p>
<p>Mario essentially defined the 3-D platforming genre with Super Mario 64, and this game proves once again that he is king. Players perform mind-bending, lowgravity jumps across wild alien terrain as they experience platforming for a new generation.</p>
<p><strong>Game storyline:</strong> When some creature escapes into space with Princess Peach, Mario gives chase, exploring bizarre planets all across the galaxy.</p>
<p><strong>Characters:</strong> Mario, Peach and enemies new and old</p>
<p><strong>How to progress through the game:</strong> Players run, jump and battle enemies as they explore all the planets in the galaxy. Since this game makes full use of all the features of the Wii Remote, players have to do all kinds of things to succeed: pressing buttons, swinging the Wii Remote and the Nunchuk, and even pointing at and dragging things with the pointer</p>
]]></content:encoded>
			<wfw:commentRss>http://super-hry.org/supermario/?feed=rss2&amp;p=111</wfw:commentRss>
		</item>
		<item>
		<title>Super Flash Mario Brothers</title>
		<link>http://super-hry.org/supermario/?p=96</link>
		<comments>http://super-hry.org/supermario/?p=96#comments</comments>
		<pubDate>Sat, 28 Mar 2009 22:26:15 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Online Games]]></category>

		<category><![CDATA[Flash Mario]]></category>

		<category><![CDATA[Mario Brothers]]></category>

		<category><![CDATA[Super Flash]]></category>

		<guid isPermaLink="false">http://super-hry.org/supermario/?p=96</guid>
		<description><![CDATA[
Originally formulated as super Mario bros. or in short, SMB encrypted the video game of the world famous character Mario and his brother Luigi, whose main aim is to expedite the enemy tunnels and attain the objective i.e. saving princess peach as per the specification of the game proscribed, from the evil hands of Bowser, [...]]]></description>
			<content:encoded><![CDATA[<p align="center"><img class="alignleft" style="border: 0px;" src="http://super-hry.org/supermario/images/supermarioflashbrothers.gif" border="0" alt="" width="120" height="90" /></p>
<p style="text-align: left;">Originally formulated as super Mario bros. or in short, SMB encrypted the video game of the world famous character Mario and his brother Luigi, whose main aim is to expedite the enemy tunnels and attain the objective i.e. saving princess peach as per the specification of the game proscribed, from the evil hands of Bowser, of kingdom of Mushroom.</p>
<p>Mario is assisted by brother Luigi in two players option. Super flash Mario brothers, is a further enhancement, but objective is very same; more so because the entire concept and the technology made it one of the most popular games in the world.</p>
<p>The game of super flash Mario brothers is the new and renovated version of the super Mario brothers basic game. As the name suggests, it is of high quality, with lucrative aided visual clarity, superb multimedia effects all encrypted under flash player schema.</p>
<p>The original super Mario brothers, i.e. SMB are recreated and the users are to feel the renewed and added pleasure with better technical improvements. The game is marketed by Nintendo inc. and is widely distributed.</p>
<p>So one n all, who goes on to play SFMB, will most definitely cherish the gaming experience !</p>
<p align="center"><object width="540" height="392" data="http://super-hry.org/supermario/games/superflashmariobrothers.swf" type="application/x-shockwave-flash"><param name="src" value="http://super-hry.org/supermario/games/superflashmariobrothers.swf" /></object></p>
<p style="text-align: center;"><strong>Directions</strong><br />
Move: Left/Right<br />
Jump: Space</p>
]]></content:encoded>
			<wfw:commentRss>http://super-hry.org/supermario/?feed=rss2&amp;p=96</wfw:commentRss>
		</item>
		<item>
		<title>Mario War</title>
		<link>http://super-hry.org/supermario/?p=84</link>
		<comments>http://super-hry.org/supermario/?p=84#comments</comments>
		<pubDate>Sat, 28 Mar 2009 21:21:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[PC Games]]></category>

		<category><![CDATA[Mario Clone]]></category>

		<category><![CDATA[Mario Games]]></category>

		<category><![CDATA[Mario War]]></category>

		<guid isPermaLink="false">http://super-hry.org/supermario/?p=84</guid>
		<description><![CDATA[



I know, yet another Mario clone! So what makes this one worth playing? Well, lets start with an explanation. The game is a multiplayer one-screen deathmatch. Using the simple controls of left, right and jump you have to defeat your opponents before they defeat you.
You each start with a set number of lifes depending on [...]]]></description>
			<content:encoded><![CDATA[<table border="0" width="539">
<tbody>
<tr>
<td colspan="2" width="533" align="center">
<p style="text-align: left;"><strong>I know, yet another Mario clone!</strong> So what makes this one worth playing? Well, lets start with an explanation. The game is a multiplayer one-screen deathmatch. Using the simple controls of left, right and jump you have to defeat your opponents before they defeat you.</p>
<p style="text-align: left;">You each start with a set number of lifes depending on the level, then the last one to lose them all wins. You lose lifes by falling off the screen, landing on spikes or being jumped on by a fellow gamer.</p>
<p style="text-align: left;">With 25 predefined levels and a simple to use (and relatively quick to make) level designer included you certainly won&#8217;t get bored of the levels quickly. Also with the possibility of up to four players Mario Mayhem can be multiplied up to astronomical proportions.</p>
</td>
</tr>
<tr>
<td colspan="2" width="533" height="0">   </td>
</tr>
<tr>
<td colspan="2" width="533" height="150">
<p align="center"><img src="http://super-hry.org/supermario/images/game_66_1.gif" alt="" width="200" height="150" /> <img src="http://super-hry.org/supermario/images/game_66_2.gif" alt="" width="200" height="150" align="bottom" /></p>
</td>
</tr>
<tr>
<td colspan="2" width="533" height="49" align="right">
<p align="left">Ultimately you will get bored due to the lack of adventure or exploration, and there has to be at least two of you playing at any one time. But having said that, it looks nice and sounds familiar, so all you Mario fans should find some enjoyment in it.</p>
</td>
</tr>
<tr>
<td colspan="2" width="533" align="right"> </td>
</tr>
<tr>
<td width="206" height="24"> </td>
<td width="323" height="24"> </td>
</tr>
<tr>
<td width="206" height="24"><strong>Title</strong></td>
<td width="323" height="24">Mario War</td>
</tr>
<tr>
<td width="206"><strong>Year</strong></td>
<td width="323">2002</td>
</tr>
<tr>
<td width="206"><strong>Genre</strong></td>
<td width="323">platform</td>
</tr>
<tr>
<td width="206"><strong>Players</strong></td>
<td width="323">4</td>
</tr>
<tr>
<td width="206"><strong>License</strong></td>
<td width="323">Freeware</td>
</tr>
<tr>
<td width="206"><strong>Download*</strong></td>
<td width="323"><a href="http://www.mediafire.com/?yba5gt13owz" target="_blank">Here</a></td>
</tr>
<tr>
<td width="206" height="27"><strong>Size</strong></td>
<td width="323" height="27">56KB</td>
</tr>
<tr>
<td width="206"> </td>
<td width="323"> </td>
</tr>
</tbody>
</table>
]]></content:encoded>
			<wfw:commentRss>http://super-hry.org/supermario/?feed=rss2&amp;p=84</wfw:commentRss>
		</item>
		<item>
		<title>Super Mario PC Challenge 7</title>
		<link>http://super-hry.org/supermario/?p=65</link>
		<comments>http://super-hry.org/supermario/?p=65#comments</comments>
		<pubDate>Sat, 28 Mar 2009 20:04:11 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[PC Games]]></category>

		<category><![CDATA[Challenge 7]]></category>

		<category><![CDATA[Mario Games]]></category>

		<category><![CDATA[Super Mario PC]]></category>

		<guid isPermaLink="false">http://super-hry.org/supermario/?p=65</guid>
		<description><![CDATA[



Super Mario is back for another chapter in his PC Challenge, and this time his companion is not his taller brother Luigi but instead, for a new twist, Toad. With over 50 levels to conquer and a definite retro look and sound the fortresses, deserts, airships and underwater-levels are all to be tackled.
Anyone who has [...]]]></description>
			<content:encoded><![CDATA[<table border="0" width="539">
<tbody>
<tr>
<td colspan="2" width="533" align="center">
<p align="left"><strong>Super Mario is back</strong> for another chapter in his PC Challenge, and this time his companion is not his taller brother Luigi but instead, for a new twist, Toad. With over 50 levels to conquer and a definite retro look and sound the fortresses, deserts, airships and underwater-levels are all to be tackled.</p>
<p align="left">Anyone who has read my review on the previous version of this game knows how I feel about the control system, and I was so hoping that it would be nailed on this version. And although it has improved it still has the same problems. The characters do not respond to the jump command immediately and their angle of ascent and descent is too restricted and wood-like, which is a real shame.</p>
</td>
</tr>
<tr>
<td colspan="2" width="533" height="26">   </td>
</tr>
<tr>
<td colspan="2" width="533" height="151">
<p align="center"><img src="http://super-hry.org/supermario/images/game_228_1.gif" alt="" width="200" height="150" /> <img src="http://super-hry.org/supermario/images/game_228_2.gif" alt="" width="200" height="150" /></p>
</td>
</tr>
<tr>
<td colspan="2" width="533" align="right">
<p align="left">   </p>
</td>
</tr>
<tr>
<td colspan="2" width="533" align="right">
<p align="left">Overall, a well finished game with a lot of thought and effort put in; it is worth completing each of the worlds just to play the original minigames that each one unlocks. It is so close to being an amazing free game, but again lets itself down in the one area that all commercial Mario games have excelled: the ease of gameplay.</p>
</td>
</tr>
<tr>
<td colspan="2" width="533" align="right"> </td>
</tr>
<tr>
<td width="206" height="24"> </td>
<td width="323" height="24"> </td>
</tr>
<tr>
<td width="206" height="24"><strong>Title</strong></td>
<td width="323" height="24">Super Mario PC Challenge 7</td>
</tr>
<tr>
<td width="206"><strong>Year</strong></td>
<td width="323">2008</td>
</tr>
<tr>
<td width="206"><strong>Genre</strong></td>
<td width="323">platform</td>
</tr>
<tr>
<td width="206"><strong>Players</strong></td>
<td width="323">1</td>
</tr>
<tr>
<td width="206"><strong>License</strong></td>
<td width="323">Freeware</td>
</tr>
<tr>
<td width="206"><strong>Download*</strong></td>
<td width="323"><a href="http://www.mediafire.com/?dzh31ezzzoz" target="_blank">Here</a></td>
</tr>
<tr>
<td width="206"><strong>Size</strong></td>
<td width="323">2.85MB</td>
</tr>
<tr>
<td width="206"> </td>
<td width="323"> </td>
</tr>
</tbody>
</table>
]]></content:encoded>
			<wfw:commentRss>http://super-hry.org/supermario/?feed=rss2&amp;p=65</wfw:commentRss>
		</item>
		<item>
		<title>Super Mario PC Challenge 6</title>
		<link>http://super-hry.org/supermario/?p=60</link>
		<comments>http://super-hry.org/supermario/?p=60#comments</comments>
		<pubDate>Sat, 28 Mar 2009 19:54:25 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[PC Games]]></category>

		<category><![CDATA[Challenge 6]]></category>

		<category><![CDATA[Mario Games]]></category>

		<category><![CDATA[Super Mario PC]]></category>

		<guid isPermaLink="false">http://super-hry.org/supermario/?p=60</guid>
		<description><![CDATA[



Playing as either Mario or Luigi you must conquer over 40 levels to rescue the captured Princess and defend the Tower against Bowser. With what looks and sounds like some spin-off from Super Mario Land you have the chance to play Mario&#8217;s new PC adventure.
Unfortunately although it looks like and sounds similar to classic Super [...]]]></description>
			<content:encoded><![CDATA[<table border="0" width="539">
<tbody>
<tr>
<td colspan="2" width="533" height="76" align="center">
<p align="left"><strong>Playing as either Mario</strong> or Luigi you must conquer over 40 levels to rescue the captured Princess and defend the Tower against Bowser. With what looks and sounds like some spin-off from Super Mario Land you have the chance to play Mario&#8217;s new PC adventure.</p>
<p align="left">Unfortunately although it looks like and sounds similar to classic Super Mario games, it plays nothing like them. In fact the playability is awful. The inability to make the character jump in any way but at a diagonal is a crucial flaw. It means the whole game feels completely alien to anything anyone would recognise as Mario-esque.</p>
</td>
</tr>
<tr>
<td colspan="2" width="533" height="26" align="right">
<p align="left">   </p>
</td>
</tr>
<tr>
<td colspan="2" width="533" align="right">
<p align="center"><img src="http://super-hry.org/supermario/images/game_182_1.gif" alt="" width="200" height="150" /> <img src="http://super-hry.org/supermario/images/game_182_2.gif" alt="" width="200" height="150" /></p>
</td>
</tr>
<tr>
<td colspan="2" width="533" align="right">
<p align="left">  </p>
</td>
</tr>
<tr>
<td colspan="2" width="533" align="right">
<p align="left">This game obviously had a lot of time spent on it. Over 40 levels, plenty of different graphics, a Mario-style level-select map and a loose storyline all show that the creator tryed to make it a classic, but with such bad playability it makes me wonder how he could jusify to himself all the time he must have spent creating the game. Such a promising premise which ultimately makes it even more disappointing.</p>
</td>
</tr>
<tr>
<td colspan="2" width="533" align="right"></td>
</tr>
<tr>
<td width="190"> </td>
<td width="339"> </td>
</tr>
<tr>
<td width="190"><strong>Title</strong></td>
<td width="339">Super Mario PC Challenge 6</td>
</tr>
<tr>
<td width="190"><strong>Year</strong></td>
<td width="339">2005</td>
</tr>
<tr>
<td width="190"><strong>Genre</strong></td>
<td width="339">platform</td>
</tr>
<tr>
<td width="190"><strong>Players</strong></td>
<td width="339">1</td>
</tr>
<tr>
<td width="190"><strong>License</strong></td>
<td width="339">Freeware</td>
</tr>
<tr>
<td width="190"><strong>Download*</strong></td>
<td width="339"><a href="http://www.mediafire.com/?jjotmk5i0ji" target="_blank">Here</a></td>
</tr>
<tr>
<td width="190"><strong>Size</strong></td>
<td width="339">2.74MB</td>
</tr>
<tr>
<td width="190"> </td>
<td width="339"> </td>
</tr>
</tbody>
</table>
]]></content:encoded>
			<wfw:commentRss>http://super-hry.org/supermario/?feed=rss2&amp;p=60</wfw:commentRss>
		</item>
		<item>
		<title>Super Mario 64</title>
		<link>http://super-hry.org/supermario/?p=39</link>
		<comments>http://super-hry.org/supermario/?p=39#comments</comments>
		<pubDate>Sat, 28 Mar 2009 19:18:58 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Video Review]]></category>

		<category><![CDATA[2D gaming]]></category>

		<category><![CDATA[Nintendo]]></category>

		<category><![CDATA[Super Mario 64]]></category>

		<guid isPermaLink="false">http://super-hry.org/supermario/?p=39</guid>
		<description><![CDATA[Not a game that really needs an introduction nor a history lesson, Super Mario 64 is undoubtedly one of the best Videogames ever made. Releasing alongside the Nintendo 64 in 1996 and 1997, Mario 64 signaled the true beginning of 3-Dimensional Gameplay and perfected it in one swift swoop. It became the best-selling N64 game, [...]]]></description>
			<content:encoded><![CDATA[<p>Not a game that really needs an introduction nor a history lesson, Super Mario 64 is undoubtedly one of the best Videogames ever made. Releasing alongside the Nintendo 64 in 1996 and 1997, Mario 64 signaled the true beginning of 3-Dimensional Gameplay and perfected it in one swift swoop. It became the best-selling N64 game, shifting 11 million copies worldwide, and also successfully pushed the launch of Nintendo&#8217;s DS through a DS Port. Mario 64 made it third-time lucky by headlining the Virtual Console selection at the Wii&#8217;s launch as well.</p>
<p><P align=center><iframe src="http://www.super-hry.org/supermario/video/supermario-64.htm" style="width:540px;height:280px;" scrolling="no" marginwidth="0" marginheight="0" frameborder="0"></iframe></P></p>
<p>Like many Mario games, the story for 64 is relatively simple; Mario is invited to the Princess&#8217; Castle for some Cake (Nintendo sneakily renamed Princess Toadstool as Peach from then on here), he finds the castle deserted when he gets there, and sets out to rescue everybody trapped in the walls. And that&#8217;s all she wrote, and really all that&#8217;s ever been needed.</p>
<p>Within the Castle, there are entrances to large, explorable worlds, cunningly hidden away in paintings. It is in these places that you&#8217;ll acquire the means to progress through the game; by collecting Power Stars. By carrying out vaguely-hinted challenges, you can earn these Stars to open new doors in the castle, and progress further. From racing a Koopa Troopa, out-witting a Chain Chomp, collecting a number of Red Coins, flying through targets, blasting out of Cannons, and even scrapping with giant hands, Super Mario 64 offers a high number of enjoyable challenges to conquer, and over 100 Stars to collect.</p>
<p>Upon first picking up that controller to play Super Mario 64, you&#8217;ll discover where every three-dimensional-movement game since 1996 got their inspiration from. Simply put; this game controls perfectly. From a slight twitch on the Analog Stick to a full-blown tap, a crouch or punch, a side-somersault to a triple-jump, Mario will follow your input without fault. Until Mario&#8217;s Wii debut with Galaxy, this system had no true rival.<br />
As well as mastering 3D movement, this game offered a highly competent rotational Camera system, that offered both a new perspective of the game&#8217;s world through Mario&#8217;s eyes, and fine-tuning for difficult jumps. Whichever controller you use to play Mario 64, be it buttons with an N64 pad, or a stick on a Gamecube Pad, it all works well.<br />
In previous Mario games, health was determined by powerups, such as the Fire Flower, the cape, and the old favourite, the Mushroom. Not here though. Mario&#8217;s health in 64 is measured by a power meter, that diminishes upon harmful contact with enemies, lava, or too long underwater, and can be replenished by collecting coins. Thanks to this system, trial and error in certain areas is less punishing, and more manageable. </p>
<p><a href="http://super-hry.org/supermario/images/SuperMario64scre.jpg" target="_blank"><img class="pimage alignleft" src="http://super-hry.org/supermario/images/tn_SuperMario64scre.jpg" alt="" width="240" height="161" /></a>At the time of release, Mario 64 stunned everybody with it&#8217;s visuals. No-one could quite believe how a 2D gaming icon could translate so well into the realms of 3D, but Nintendo nailed it. Pioneering the blocky-colourful look that so many Nintendo 64 games took after, Mario 64 brought the spirit and character of the original games and threw them straight into 15 worlds of imagination and fun. Time has dulled the blade, but Super Mario 64&#8217;s visuals are no less impressive for it.</p>
<p>Along with allowing the character to upgrade from a straight plane, Nintendo decided to give their mascot a proper voice too. Many fans at the time were skeptical of this; they worried that giving the chubby plumber a voice would make him lose his charm. Charles Martinet however, was a perfect fit; from the moment you switch on the game to hear; &#8216;It&#8217;s a-me, Mario!&#8217;, to the moment you finish; &#8216;Thank you so much as-to playing my game!&#8217;, his dulcet tones fits Mario&#8217;s personality perfectly.<br />
Music in general for Mario 64 is also excellent, full of memorable tunes that you&#8217;d be glad to hear again and again.</p>
<p>Although there is no multiplayer, Super Mario 64 will last a beginner quite a while, and even give seasoned pros a run for their money. With secret paths to find, animals to race, death-defying leaps of faith to conquer, and a as-pissed-off-as-ever Bowser to beat the snot out of, this is one purchase you won&#8217;t regret. Only 1000 points on the Virtual Console, and it&#8217;s worth every single one.</p>
<p align="center"> </p>
]]></content:encoded>
			<wfw:commentRss>http://super-hry.org/supermario/?feed=rss2&amp;p=39</wfw:commentRss>
		</item>
		<item>
		<title>Mario Brother 3</title>
		<link>http://super-hry.org/supermario/?p=19</link>
		<comments>http://super-hry.org/supermario/?p=19#comments</comments>
		<pubDate>Fri, 27 Mar 2009 19:50:23 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Online Games]]></category>

		<category><![CDATA[Mario Brother 3]]></category>

		<category><![CDATA[Mario Games]]></category>

		<category><![CDATA[Super Mario]]></category>

		<guid isPermaLink="false">http://super-hry.org/supermario/?p=19</guid>
		<description><![CDATA[
Call it SMB3, Mario 3 or Super Mario 3 or whatever, as the world has done so with lots of love and admiration. The Mario brothers 3, is the sequel to the highly successful series of Mario games like Mario brothers and Mario brothers 2.
Super Mario brothers 3, came up with huge advances to the [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft" style="border: 0px;" src="http://super-hry.org/supermario/images/mariobrother3.gif" border="0" alt="" width="120" height="90" /></p>
<p style="text-align: left;">Call it SMB3, Mario 3 or Super Mario 3 or whatever, as the world has done so with lots of love and admiration. The Mario brothers 3, is the sequel to the highly successful series of Mario games like Mario brothers and Mario brothers 2.</p>
<p>Super Mario brothers 3, came up with huge advances to the series of Mario games. Mini games, map screen, enemies, new power options and various levels &amp; sublevels made it all the more intriguing, interesting and quite fascinating for the amateur and professional game lovers.</p>
<p>Super Mario brothers 2 deviated from the main core theme of Mario brothers original. But SMB3 didnt commit this mistake and played it safely by keeping its content and objective pretty much alike to the first of the lot; and that is why it enjoys the tag of the greatest game till date to its greatest credit.</p>
<p>The plot is highly minimal, simple yet complicates the gamers imagination and is extremely exciting to play; even more delightful to watch and enjoy the sheer journey of Mario in its noble purpose of saving the princess peach of the Italian kingdom. Luigi and Mario both remain the very same as they were in part1.</p>
<p> </p>
<div id="outer">
<div id="game_cnt"><!--start game--></div>
<p align="center"><object width="550" height="600" data="http://super-hry.org/supermario/games/mariobrother3.swf" type="application/x-shockwave-flash"><param name="src" value="http://super-hry.org/supermario/games/mariobrother3.swf" /></object></p>
<p align="center"> <strong>Directions<br />
</strong>Move: Left/Right<br />
Jump: Space </p>
</div>
]]></content:encoded>
			<wfw:commentRss>http://super-hry.org/supermario/?feed=rss2&amp;p=19</wfw:commentRss>
		</item>
		<item>
		<title>Mario Brother 2</title>
		<link>http://super-hry.org/supermario/?p=14</link>
		<comments>http://super-hry.org/supermario/?p=14#comments</comments>
		<pubDate>Fri, 27 Mar 2009 19:37:21 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Online Games]]></category>

		<category><![CDATA[Mario]]></category>

		<category><![CDATA[Mario Brother 2]]></category>

		<category><![CDATA[Super Mario]]></category>

		<guid isPermaLink="false">http://super-hry.org/supermario/?p=14</guid>
		<description><![CDATA[
Inspired by the huge and terrific success of Mario bros. game, Nintendo video game console inc. had to furnish sequel games to the historic debut that they did. Right after 5 years of initial breakthrough of Mario and Luigi, the Mario brothers (or, super Mario brothers as they are called); came the second throttle.
The game [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft" style="border: 0px;" src="http://super-hry.org/supermario/images/mariobrother2.gif" border="0" alt="" width="120" height="90" /></p>
<p>Inspired by the huge and terrific success of Mario bros. game, Nintendo video game console inc. had to furnish sequel games to the historic debut that they did. Right after 5 years of initial breakthrough of Mario and Luigi, the Mario brothers (or, super Mario brothers as they are called); came the second throttle.</p>
<p>The game was initially known for its extreme level of difficulty. The game attained the status of black sheep of the entire Mario series somehow. Despite of few flakes, Mario brothers 2 did very well for it. It was run-away commercial success and was also very well acclaimed by critics alike.</p>
<p>From then, Mario brothers 2 have undergone many changes, developments and fine-tuning of technical problems. Many also called it as one of the very highly and most polished and one of the highly creative games of that gamine era. According to players choice, the game ranks among the best 3 of the lot.</p>
<p>Mario bros 2 is not only a journey of the brother animated characters; it is also the journey of the makers, gamers and the whole experience in tandem with this. All have undergone various changes.</p>
<p> </p>
<p style="text-align: center;"><object width="550" height="600" data="http://super-hry.org/supermario/games/mariobrother2.swf" type="application/x-shockwave-flash"><param name="src" value="http://super-hry.org/supermario/games/mariobrother2.swf" /></object></p>
<p style="text-align: center;"> <strong>Directions<br />
</strong>Move: Left/Right<br />
Jump: Space</p>
]]></content:encoded>
			<wfw:commentRss>http://super-hry.org/supermario/?feed=rss2&amp;p=14</wfw:commentRss>
		</item>
		<item>
		<title>Mario Brother 1</title>
		<link>http://super-hry.org/supermario/?p=1</link>
		<comments>http://super-hry.org/supermario/?p=1#comments</comments>
		<pubDate>Thu, 11 Dec 2008 17:47:41 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Online Games]]></category>

		<category><![CDATA[Mario Brother 1]]></category>

		<category><![CDATA[Mario Games]]></category>

		<category><![CDATA[Super Mario]]></category>

		<guid isPermaLink="false">http://testaccount.edu/wp27/wordpress/?p=1</guid>
		<description><![CDATA[
Mario brothers is one kind of arcade games, which were initially conceptualized and distributed by Nintendo gaming distributors, sometimes in the year around 1985. Mario was assisted by his younger longer brother Luigi only in two players gaming mode.
The game gave debutant platform for the characters Mario and Luigi, who are by now, one of [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft" style="border: 0px;" src="http://super-hry.org/supermario/images/mariobrother1.gif" border="0" alt="" width="120" height="90" /></p>
<p style="text-align: left;">Mario brothers is one kind of arcade games, which were initially conceptualized and distributed by Nintendo gaming distributors, sometimes in the year around 1985. Mario was assisted by his younger longer brother Luigi only in two players gaming mode.</p>
<p>The game gave debutant platform for the characters Mario and Luigi, who are by now, one of the most popular games and characters in the world of gaming, that the world has ever witnessed. The best part about the game for a start was that, it was technically ahead of rest games, was visually very appealing and promised to be highly entertaining.</p>
<p>The game did deliver, and that in style. What happens in the game is that Mario and Luigi are to defeat the inimical effort of Bowser of mushroom kingdom, who takes away the Italian princess peach. But that is not all the pleasure and cushion. Mario had several restrictions, obviously from games interest perspective.</p>
<p>In the sewers, through tunnels; Mario had to travel through various forms of enemies like turtles, flies, swans and crabs day in and day out. If he fell into a hole, he would end up losing a life out of few options.</p>
<p> </p>
<div id="outer">
<div id="game_cnt"><!--start game--></div>
<p align="center"><object width="550" height="600" data="http://super-hry.org/supermario/games/mariobrother1.swf" type="application/x-shockwave-flash"><param name="src" value="http://super-hry.org/supermario/games/mariobrother1.swf" /></object> </p>
<p align="center"> <strong>Directions<br />
</strong>Move: Left/Right<br />
Jump: Space <!--end game--></p>
</div>
]]></content:encoded>
			<wfw:commentRss>http://super-hry.org/supermario/?feed=rss2&amp;p=1</wfw:commentRss>
		</item>
	</channel>
</rss>
